#ifndef MODEL_RIGHT_FOREARM_HPP
#define MODEL_RIGHT_FOREARM_HPP
#include "../Tools/GLHeaders.hpp"
#include "../Tools/Model.hpp"

class ModelRightForearm: public Model{
  private:
    bool activate;
    GLuint list_id;
  public:
    ModelRightForearm(void);
    virtual ~ModelRightForearm(void);

    virtual void Draw(void);
    void Activate(void);
    void Desactivate(void);
};

#endif
